Antialiasing problems with createjs and webGL

Version: 3.0.0 beta

My game works fine in the developer App and in the web, but the antialiasing fails once compiled the apk. I’m using the normal webview engine and programming with the new createjs with webGL aceleration. The textures are POT, using caching, that solutions work fine on web and in the developer app but not once compiled.

I have added, just in case, the next code, but it doesn’t work:
if (navigator.isCocoonJS) {

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