Cocoon Version: latest
Basic description of the problem: Installing a clean app works fine on iOS & Android, but for both platforms, updating the app via TestFlight or Google Play will result only in the cocoon splash screen, then a black screen. It so happens that my game music is playing. I'm using howler.js set to autoplay the music, before I get into other functions in the create() step of phaser.
Device info: Any iOS & Android build
Steps will reproduce the problem:
Expected result: Game should reboot normally
Error logRelevant error log part or you can attache the log file in case is too big
Testcase: How to do this?
Other information: n/a
Webview engine(s): n/a
Used plugins (if relevant): n/a
Framework/game engine (if relevant): Phaser (for game) & HowlerJS (for audio)
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