Cocoon Developer App + Phaser JS Canvas+ issue


#1
  • Cocoon Version:
    Cocoon Developer App (New canvas+ 2.6.0 with v8 5.8)

  • Basic description of the problem:
    the new version “New canvas+ 2.6.0 with v8 5.8” just crashed the testing for Phaser framework,

  • Device info:
    Pixel 2 XL, Android 8.1.0

  • Steps will reproduce the problem:

  • Debug using Cocoon developer app
  • choose Canvas+
  • Expected result:
    the game will run

  • Error log
    Javascript Exception (Tag:‘DOMContentLoaded’): TypeError: Cannot read property ‘onSuspended’ of undefined at Phaser.Stage.checkVisibility (libraries/phaser.js:17418:25)

  • Testcase:
    Attach a compressed test case to reproduce the issue

  • Other information:
    it’s working fine when debugging with WebView

  • Webview engine(s):
    it’s working fine when debugging with WebView

  • Used plugins (if relevant):
    Any relevant plugins that you are using

  • Framework/game engine (if relevant):
    Phaser JS (2.1.1)


#2

I have the same issue, it started after the Cocoon developer app was updated, they changed the CocoonJS.App interface.


#3

Are willing to reply to this guys?? can you please consider testing your stuff before deployment


#4

I am running into this issue also. I am using v2.8.3. Is this an issue on Cocoon’s end or am I doing something wrong?


#5

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