COMPILING CONSTRUCT 2 GAME WITH ADMOB USING COCOON.IO


#1

Hi guys,

I have created a very simple Construct 2 game. I could easily upload it to Cocoon.io and after compiling it I could run it on an Android device. The game works fine but as soon as I add “Cocoon Ads”, the game does not compile.

The error that I am getting is the following:

  • What went wrong:
    A problem occurred configuring root project ‘android’.

Could not resolve all dependencies for configuration ‘:_armv7DebugApkCopy’.
Could not find com.google.android.gms:play-services-ads:15.0.1.

Any help with this?

Thanks in advance.


#2

Hi,
this is a known problem. Please see here.

Please proceed posting in the linked topic above!
Closed.

Thanks!


#3