Cocoon Version: latest
Basic description of the problem: Massive performance problems on some devices
Device info: Android
I noticed that there is almost no difference in the resulting app file size, wether I use WebView or WebView+.As far as I understand WebView+ should use ~20mb more size? So I assume WebView+ isn't used, even if I configure it.
Webview engine(s): Webview & Webview+
Framework/game engine (if relevant): Construct 2
If you have any WebGL effects in your Construct project try removing them. My game was behaving weirdly until I removed those, like running at around 25 fps on my four-core phone and then running at under 10 fps on a brand new octo-core... Now it runs at 60 fps on both and almost 30 on an old dual core.