Performance problems on some devices

  • Cocoon Version:

  • Basic description of the problem:
    Massive performance problems on some devices

  • Device info:

I noticed that there is almost no difference in the resulting app file size, wether I use WebView or WebView+.
As far as I understand WebView+ should use ~20mb more size? So I assume WebView+ isn’t used, even if I configure it.

  • Webview engine(s):
    Webview & Webview+

  • Framework/game engine (if relevant):
    Construct 2


If you have any WebGL effects in your Construct project try removing them. My game was behaving weirdly until I removed those, like running at around 25 fps on my four-core phone and then running at under 10 fps on a brand new octo-core… Now it runs at 60 fps on both and almost 30 on an old dual core.


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